#include <blist.h>
Collaboration diagram for _GaimBuddy:
Data Fields | |
GaimBlistNode | node |
The node that this buddy inherits from. | |
char * | name |
The screenname of the buddy. | |
char * | alias |
The user-set alias of the buddy. | |
char * | server_alias |
The server-specified alias of the buddy. | |
GaimBuddyPresenceState | present |
This is 0 if the buddy appears offline, 1 if he appears online, and 2 if he has recently signed on. | |
int | evil |
The warning level. | |
time_t | signon |
The time the buddy signed on. | |
int | idle |
The time the buddy has been idle in minutes. | |
int | uc |
This is a cryptic bitmask that makes sense only to the prpl. | |
void * | proto_data |
This allows the prpl to associate whatever data it wants with a buddy. | |
GaimBuddyIcon * | icon |
The buddy icon. | |
GaimAccount * | account |
the account this buddy belongs to | |
guint | timer |
The timer handle. |
This contains everything Gaim will ever need to know about someone on the buddy list. Everything.
char* _GaimBuddy::server_alias |
The server-specified alias of the buddy.
(i.e. MSN "Friendly Names")
int _GaimBuddy::uc |
This is a cryptic bitmask that makes sense only to the prpl.
This will get changed