#include <blist.h>
Collaboration diagram for _GaimBuddy:

Data Fields | |
| GaimBlistNode | node |
| The node that this buddy inherits from. | |
| char * | name |
| The screenname of the buddy. | |
| char * | alias |
| The user-set alias of the buddy. | |
| char * | server_alias |
| The server-specified alias of the buddy. | |
| GaimBuddyPresenceState | present |
| This is 0 if the buddy appears offline, 1 if he appears online, and 2 if he has recently signed on. | |
| int | evil |
| The warning level. | |
| time_t | signon |
| The time the buddy signed on. | |
| int | idle |
| The time the buddy has been idle in minutes. | |
| int | uc |
| This is a cryptic bitmask that makes sense only to the prpl. | |
| void * | proto_data |
| This allows the prpl to associate whatever data it wants with a buddy. | |
| GaimBuddyIcon * | icon |
| The buddy icon. | |
| GaimAccount * | account |
| the account this buddy belongs to | |
| guint | timer |
| The timer handle. | |
This contains everything Gaim will ever need to know about someone on the buddy list. Everything.
| char* _GaimBuddy::server_alias |
The server-specified alias of the buddy.
(i.e. MSN "Friendly Names")
| int _GaimBuddy::uc |
This is a cryptic bitmask that makes sense only to the prpl.
This will get changed
1.5.1